Uncut Interview - Guillaume de Fondaumiere (Beyond: Two Souls)
24 April, 2013
The Quantic co-CEO talks Ellen Page, David Cage and the future of interactive storytelling. During our recent visit to the Quantic Dream studios in Paris for an early look at upcoming ...
Watch Dogs Interview - Unique IPs and unrivaled interactivity
22 April, 2013
The Ubisoft dev team talk tech, skills, driving, multiplayer and more. Ubisoft made a big impression when they launched Watch_Dogs an an unsuspecting public at E3 in 2012. One of the only unique IPs ...
Tiger Woods 14
Interview - Brent Nielsen (Tiger Woods PGA Tour 14)
3 April, 2013
Back to the Future! Ahead of Tiger Woods PGA Tour 14’s release on March 26th in North America and March 28th elsewhere, we caught up with Executive Producer Brent Nielsen to about what’s ...
Interview - David Cage for Beyond: Two Souls
2 April, 2013
The Quantic CEO talks story and more. During our recent visit to the Quantic Dream Studios in Paris, we were given a tour by founder and CEODavid Cage. The 43 year old has also acted as the director ...
Gears of War:
Interview - Waylon Brinck (Gears of War: Judgment)
4 March, 2013
Raising the bar. Gears of War: Judgment is set to take players back to the beginning, and we caught up with Art DirectorWaylon Brinck to talk about the new setting, how certain features and ...
Interview - Mike Read (Crysis 3)
8 February, 2013
With the beta for Crysis 3 underway, we caught up with Crytek producer Mike Read to discuss what’s in store for players this time around, how the next-generation might affect game development, ...
Interview - Brian Allgeier (Fuse)
31 January, 2013
We talk to the creative director about Insomniac's latest co-op adventure. Ratchet and Crank creators Insomniac Games are changing their tune for their latest game – a four-player co-op action ...
Dead Space 3
Uncut Interview - Steve Papoutsis (Dead Space 3)
29 January, 2013
Talking viscera and vengeance with the face of Dead Space. In addition to being the Vice President and General Manager at EA’s Visceral Games, Steve Papoutsis is also the long time ...
Army of TWO:
Army of Two: The Devils Cartel Interview
25 January, 2013
Chatting chaos with producer Zach Mumbach. Not so very long ago, we had some hands on time with Army of TWO: The Devil's Cartel which sees new developers Visceral Games take up the mantle of the ...
Interview - Kip Katsarelis (SimCity)
25 January, 2013
A solid foundation of all-things SimCity. Ahead of the release of the reboot of SimCity, and the upcoming beta, we caught up with Producer Kip Katsarelis to talk about the purpose of the reboot, ...
Interview - Need for Speed Most Wanted DLC
18 December, 2012
Talking the Ultimate Speed pack with Jamie Figueroa. Need for Speed: Most Wanted gets its first post launch DLC today as the Ultimate Speed Pack arrives. We chatted to associate product manager ...
far cry 3
Interview - Philippe Fournier (Far Cry 3)
26 November, 2012
Talking Ubisoft's open world action title. Ahead of the release of Far Cry 3, we caught up with Ubisoft Production Manager Philippe Fournier to talk about his role in making the game and his ...
Time Machine Games Studio Visit
19 November, 2012
Talking Twisted Feary Tales: Red with the guys. We just recently popped along for a visit with the good chaps at Time Machine Games – witness the video result of this endeavour below. Newly ...
Interview - Craig Sullivan (Need for Speed: Most Wanted)
12 October, 2012
Trying something new for the racing genre. At Porsche's test track in Leipzing, Germany, we had a hands-on session with Need for Speed: Most Wanted before sitting down with Criterion Games' ...
Medal of Honor
Interview - Greg Goodrich (Medal of Honor: Warfighter)
14 September, 2012
Balancing the gameplay with the story. Executive Producer of Medal of Honor: Warfighter, Greg Goodrich, has been vocal about the idea of authenticity. Ahead of Medal of Honor: Warfighter's ...
Interview - Aaron McHardy (FIFA 13)
24 August, 2012
Ringing the changes for FIFA 13. Ahead of the arrival of FIFA 13's demo on September 11th and it's release later in the month on a variety of formats, we took the opportunity to talk to ...
rise of the
Interview - Rise of the Triad with Interceptor Entertainment
22 August, 2012
Interceptor CEO Frederik Schreiber talks guns, gore and more as the Triads Rise again! The hallowed halls of QuakeCon 2012 resounded with the announcement of an all new reboot for the somewhat ...
Interview - Adam Duckett (Crytek)
15 August, 2012
We recently got a hands-on multiplayer session with Crysis 3, but we were eager to learn more about the game and how it is shaping up. We sat down with Lead Multiplayer Designer, Adam Duckett, to ...
Interview – Sean Ramjagsingh (EA Canada)
10 August, 2012
The new NHL season is on the way, so that means it's time to start looking forward to the latest instalment in EA Sports’ long running NHL franchise, and with plenty of new additions to keep both ...
Interview: Chris Miranda of Santa Monica Studio talks PlayStation All Stars Battle Royale
8 August, 2012
As the long rumoured PlayStation Smash Bros. style brawler became a reality back at the end of April, we were lucky enough not only to get out hands on a very early build, but also to be given the ...